a NEW WAVE of THOUGHT

YZness is riding the wave of edutainment and publishing. As a creative cooperative we promote artistic freedom and self-expression by providing innovative books and life-learning tools for kids. We are here to support a global learning community and provide a voice of hope to our heroes, ‘the little ones’.
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Why YZ?

  • Y is an open question.
  • Y is a fork in the road – a decision point.
  • Z – as an underutilised letter of the alphabet.
  • Z is the logical conclusion.
  • YZ is a literary play on ‘wise’ to promote wisdom.
  • YZness is melodic, phonetic, and memorable.
  • YZness stands for all things literary to enhance our future generations’ literacy skills with fun and exciting learning opportunities.


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OUR VISION

  • Our vision is to create a safe space for children to be able to engage with their own story through books and literacy resources inspired by the journey of children. We will continue to write with and for our little heroes.


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OUR GOALS

    • Become the go-to community for children connecting globally with art initiatives.
    • Provide positive communication values and artistic flair.
    • Grow positivity as a trend for children, parents, and educators through effective learning strategies.
    • Integrate art and literacy programs with groups to deliver educative improvement and tangible results.
    • Educate children about themselves and the world around them.
    • Introduce international cultures and positive traditions from around the world.
    • Provide opportunities for future leaders to think of serving the good cause of humanity.
    • Liberate imagination and foster creativity by motivating children to find their voice.


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OUR MISSION

  • Our mission is to voice characters and portray stories from and for the lives of children to grow the flame of their inner child despite their circumstances.


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OUR TOOLS

    • Engaging books.
    • Worksheets.
    • Workbooks.
    • Conferences.
    • Active learning workshops.
    • Educational retreats (parents invited).
    • Online learning platform and gamification in development.